Student Programs/Grants
NASSP Bullying Prevention Resources
Bullying is one of the toughest issues facing students today. Check out these resources designed for school leaders, administrators, teachers, parents, and students.
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Hungry for Music Grant Program
Hungry for Music is a 501(c)(3) charity organization that supports music education and cultural enrichment, both in the United States and abroad, by acquiring and distributing quality musical instruments to underserved children with willing instructors and a hunger to play.
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Letters About Literature
Letters About Literature is a national reading promotion program of the Center for the Book in the Library of Congress, presented in partnership with Target and affiliate state centers for the book.
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InvenTeams
Introducing Students to the World of Invention
The InvenTeam initiative, created by the Lemelson-MIT Program, offers an unparalleled opportunity for high school students to cultivate their creativity and experience invention.

InvenTeams are teams of high school students, teachers, and mentors that receive grants up to $10,000 each to invent technological solutions to real-world problems. Each InvenTeam chooses its own problem to solve.

Learning Beyond the Classroom
InvenTeam students rely on inquiry and hands-on problem solving as they apply lessons from science, technology, engineering, and math (STEM) to develop invention prototypes. Interactive, self-directed learning coupled with STEM curricula are essential for experiencing invention.

Students learn to work in teams, while collaborating with intended users of their inventions. They partner with professionals in their communities to enrich their experiences. Most of all, students learn to move forward through challenges and celebrate "Eureka!" moments.

InvenTeams learn by doing.
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Toshiba NTSA ExploraVision Awards

Deadline: February 2, 2011

Designed for K–12 students of all interest, skill and ability levels, ExploraVision encourages kids to create and explore a vision of future technology by combining their imaginations with the tools of science. All inventions and innovations result from creative thinking and problem solving.

Since 1992, more than 270,000 students from across the United States and Canada have competed in ExploraVision. But this is much more than a contest. ExploraVision can be the beginning of a lifelong adventure in science, as students develop higher-order thinking skills and learn to think about their roles in the future.

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